ME Learning Games · Thermodynamics
Feel it before
you formalize it.
No quizzes. No multiple choice. Every idea here is something you drag, hold or push until you feel it — then a puzzle checks whether it stuck, using an example you've never seen before.
①
Feel bank, then puzzle. Four to six hands-on examples first, nothing asked of you. Only then a predict → act → compare puzzle, on something new.
②
Units arrive just-in-time. You won't see "joule" or "kelvin" in a glossary — you'll meet them the moment you need them to describe what you just felt.